Thursday, November 14, 2013

Replacing Tests with Video Games

The idea being that monitoring the way a kid reacts to challenges thrown up in a game is a lot more useful to understanding them than a traditional "right or wrong" test.
Full Article

Wednesday, November 6, 2013

Nick and Tesla's High-Voltage Danger Lab


Nick and Tesla's High-Voltage Danger Lab: A kids' mystery novel with electromagnets, burglar alarms, and other gadgets you can buildNick and Tesla are a couple of teenagers who get themselves into trouble and must build MAKE-style projects to save the day. There are two books in the series, aimed at ages 9-12, and they contain a number of fun DIY projects. The publisher, Quirk Books, kindly gave us permission to run an lengthy PDF excerpt from Nick and Tesla's High-Voltage Danger Lab that includes plans for making a compressed-air water rocket.

Read an excerpt here

Spelunky Developer Interviews


Interview: Derek Yu

Mobile "just too scary" for indies, says Spelunky dev

Tuesday, November 5, 2013

Video game playing found beneficial for the brain



Playing the Super Mario 64 video game causes increased size in brain regions responsible for spatial orientation, memory formation and strategic planning as well as fine motor skills, a new study conducted at the Max Planck Institute for Human Development and Charité University Medicine St. Hedwig-Krankenhaus has found.

Read the rest of the article (and the comments) here 

The Amazingly Unlikely Story of How Minecraft Was Born


A couple of weeks had passed since Markus started working at Jalbum and his thoughts were circling full speed around the game he’d promised himself he’d work on. Like when he was a child and would run home from school to his LEGOs, he now spent almost all his free time in front of his home computer. He combed the Internet in search of inspiration for his project; the heavy labor—the coding—could begin only after he figured out what kind of game he wanted to create. The idea for Minecraftbegan to take shape in his encounter with Dwarf Fortress.

Read the rest of the article on Wired